
《桥梁》
在尼基塔·沙伦尼(Nikita Shalenny)的虚拟现实艺术作品中,观众超越地平线,徜徉在压缩了四万公里的旅途中。这是一个偶然的游戏,旅程是一条线从一座桥划到更远世界的结果,在夜深人静的时候,人们模糊不清的轮廓穿过荒芜的风景,逃离到灰色暴风雪和阴暗的森林中。基于艺术家的水彩画,背景不断被取缔,幽灵般的人物在无尽宇宙中穿过白桦林,油田,废弃的教堂和海洋。
沙伦尼长期以来着迷于将桥梁的概念表现在他作品中,将桥梁作为一个起点,幻想一种逃避乌克兰危机的方法,而这里正是他居住的地方。桥梁在精神上无限延伸,正如地平面般设在到达之地和出发之处的两地之间。所有的视野都消失在宇宙中,然而人们坚信,远在天边之处,有一个更美好的世界依然存在。
鉴于当前的全球难民危机,无限桥梁似乎是我们时代的症状,或者是解决企图逃避的一种方法。桥梁的结构使人们能够轻松地通往彼岸,以解决渴望、目标与梦想之间的差距,这些距离仍然很遥远。
创建虚拟现实艺术作品方法的第一步是画出每个情景精细的水彩画,并尽可能多地展示细节。随后,水彩的人物和风景被置入到虚拟现实中,让观众进入绘画的世界。
《暴雪》, 2017年, 虚拟现实艺术作品《桥梁》(2017年)手稿,纸上水彩栎木画框,30.5 x 40.6厘米 Snowstorm, 2017, Sketch for the VR artwork The Bridge, 2017, Watercolour on paper in oak framed, Framed: 30.5 x 40.6 cm
The Bridge
In Nikita Shalenny’s virtual reality artwork, the viewer goes beyond the horizon on a compressed forty-thousand-kilometre journey around the world. A game of chance, the journey is the outcome of a line drawn from a bridge and further across the world, taking place in the dead of night, where fuzzy silhouettes of people tear along through desolate landscapes, fleeing into grey blizzards and shadowy forests. Based on watercolours by the artist, one setting replaces the other as the ghostlike figures cross birch forests, oil fields, abandoned churches and oceans in a limitless universe.
Shalenny has long been fascinated by the idea of the bridge in his works, taking the bridge as a starting point for imagining a way of escaping the ongoing crisis in Ukraine where he resides. Mentally extended to infinity, the bridge like the horizon is set between two places, the scene of arrival and the point of departure. All horizons disappear in space, and yet the strong conviction that there is a better world beyond the horizon lives on.
Seen in the light of the current global refugee crisis, the infinite bridge seems like a symptom of our times, or, a cure for an escape attempt. The construction of a bridge allows one to access the other shore with ease, to solve the gap between longings and goals and dreams, which else remain distant.
The first step in approaching the creation of the virtual reality artwork, was to make detailed watercolour drawings of each scenario, illustrating as many details as possible. Then, the watercolour figures and sceneries were adapted to Virtual Reality, allowing the viewer to enter the universe of the drawings.
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林冠艺术基金会
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