
- 正在展出 On View -
正在展出,三个展系列:陆明龙《爱道》
On View: TRI-SOLO, Lawrence Lek "AIDOL"
电影,83分钟,2019
Film, 83 min, 2019
陆明龙《爱道》 预告片
Lawrence Lek "AIDOL" Trailer
电影截帧,83分钟,2019
Film Still, 83 min, 2019
BANK 正在展出三个展:陆明龙《爱道》,继陆明龙的科幻电影《中华未来主义》和《风水师》之后,《爱道》作为艺术家的最新长篇电影,将首次登陆化身为超级影院的BANK。影片围绕了一位在电子竞技奥运会中复出的昔日超级巨星Diva和“远见”全球性超级集团的故事,它提出了人类和人工智能的深层矛盾,质疑了在如今全自动化创作的环境之下,艺术家的角色是否真的可以由人工智能来担当,人类创造力所谓的真实性来源何在?是否有可能突破人类与人工智能的二元区分,从而成为一切的生命物种呢?
陆明龙将《爱道》的故事设定在未来世界2065年,发生在马来西亚的云顶高原。在艺术家的虚构世界里,云顶这迷雾森林般的异托邦作为全球娱乐中心,是“远见公司”总部的所在地,充满奇异幻想的古老东方建筑,见证了人类和人工智能部落之间复杂而漫长的斗争。拥有感知能力的无人机“观音”,梦想成为艺术家的人工智能“风水师”,和怀疑着人类“真实性”的Diva,这些浪漫的关于机器和人类灵魂性的种种讨论,不仅仅是人类对于机器的绝对理性、精准和永垂不朽的渴求,它同样发生在人工智能对人类的欲望、孤独和荒谬的无法识别,因人类脆弱而美丽的不可触及之上。
陆明龙的作品《爱道》运用了3D渲染、游戏软件,以及动作捕捉技术制作而成,剧本和配乐则由艺术家谱写及编排。陆明龙以一系列CGI创作为基础,借鉴了电子游戏、科幻小说、音乐录影带和集团动画,造就了时空交替出现的虚拟现实和多重世界。
陆明龙《爱道》 预告片
Lawrence Lek "AIDOL" Trailer
电影截帧,83分钟,2019
Film Still, 83 min, 2019
BANK is proud to present AIDOL, artist Lawrence Lek’s latest feature Sci-Fi film following his acclaimed Sinofuturism and Geomancer. For this special occasion BANK will transform its hidden basement space into a grand cinema. AIDOL tells the story of Diva, a former superstar making her comeback at the eSport Olympic finale, and ‘Farsight’, a mega-conglomerate. In a highly automated alternate universe, not so distant from our own, the systemic tension between humans and Artificial Intelligence plays out. In this epic work, Lek ponders the possibility that the artist’s role might be completely replaced by artificial intelligence and questions the authenticity of so-called ‘human creativity’, imagining if it’s possible to break through the binary distinction between humans and artificial intelligence, in order to become all living species.
AIDOL is set in Genting, Malaysia, in the year 2065. In Lek’s fictional world, Genting, surrounded by clouds, is a heterotopia – a global entertainment hub, and home to the Farsight Corporation headquarters. The ‘oriental’ architecture here has witnessed as much mystery and fantasy as it has the long and complicated warfare between humans and A.I. settlements. We are introduced to characters such as ‘Guanyin’, a drone with sentient abilities, an A.I. Geomancer aspiring to become an artist, and finally, the protagonist Diva, who often finds herself questioning the ‘authenticity’ of mankind. In AIDOL, the romanticized discourse on human and machine spirituality not only echoes our incessant pursuit of perfection, precision and immortality throughout history, but also speculates a future where machines struggle to recognize desires, loneliness, absurdity and the inaccessibility of humans' fragility and beauty.
Scripted and scored by the artist, the film is made possible by the latest technology in 3D rendering, game engines, and motion capture. Lek took inspiration from video games, Sci-Fi novels, music-videos, and animated corporate videos to create the computer-generated imagery for AIDOL. The result is a multiverse where timelines and realities are intricately woven, yet perpetually collapsing.

特别呈现 Special Presents
《爱道》原声带 AIDOL(OST)
购买详情见 For Sale 🔎
https://lawrencelek.bandcamp.com/
陆明龙(Lawrence Lek)1982年生于美茵河畔法兰克福,是一位驻地于伦敦的虚拟现实艺术家。他运用游戏软件,3D动画,装置和表演创作了一系列特定地点的虚拟现实装置和电影。他在虚拟的情景中渲染真实的地理空间,所营造数字世界反映了虚拟现实对我们感知真实世界的影响。陆明龙曾就读于剑桥大学三一学院,伦敦建筑联盟学院,和纽约库伯联盟学院。近期展览包括:“影子写手”(Ghostwriter), Cursor Gallery, 布拉格当代艺术中心, 布拉格 (2019); “远见自由港”(Farsight Freeport), 巴塞尔电子艺术馆,巴塞尔 (2019); “无店”(Nøtel), Urbane Künste Ruhr, 埃森 (2019); “爱道”(AIDOL), 赛迪HQ, 金利街, 伦敦 (2019); “2065”, K11 艺术空间, 香港 (2018); “无店” (Nøtel), Stroom Den Haag, The Hague (2018); “玩站”(Play Station), Art Night, London (2017); “超亭”(Hyperpavilion), 威尼斯双年展(2017); “例外状态”(The New Normal), 尤伦斯当代艺术中心,北京(2017); Glasgow International, 格拉斯哥Tramway, (2016); SeMA Biennale Mediacity Seoul 2016, 首尔市立美术馆, (2016); “失联”(Missed Connections), Julia Stoschek Collection, 杜塞尔多夫 (2016); “秘密表面”(Secret Surface), 柏林艺术工厂(2016); Software, Hard Problem, Cubitt Gallery, 伦敦 (2015); 和“恐怖谷”(The Uncanny Valley), 怀辛艺术中心, 剑桥 (2015)。他于2017年获得Jerwood电影与录像奖(Jerwood/Film and Video Umbrella award),并于2015年获得the Dazed新锐艺术家奖(the Dazed Emerging Artist Award)。
Lawrence Lek (b. 1982, b. Frankfurt am Main) is an artist based in London, working in fields of virtual reality and simulation. He creates site-specific virtual worlds using gaming software, 3D animation, installation and performance. By rendering real places within fictional scenarios, his digital environments reflect the impact of the virtual on our perception of reality. He studied at Trinity College, University of Cambridge, the Architectural Association, London, and The Cooper Union, New York. Recent exhibitions include: Ghostwriter, Cursor Gallery, Center for Contemporary Arts Prague, Prague (2019); Farsight Freeport, HeK House of Electronic Arts Basel, Basel (2019); Nøtel, Urbane Künste Ruhr, Essen (2019); AIDOL, Sadie Coles HQ, Kingly Street, London (2019); 2065, K11 Art Space, Hong Kong (2018); Nøtel, Stroom Den Haag, The Hague (2018); Play Station, Art Night, London (2017); The New Normal, UCCA, Beijing (2017); Hyperpavilion, Venice Biennale, Venice (2017); Glasgow International, Tramway, Glasgow (2016); SeMA Biennale Mediacity Seoul 2016, Seoul Museum of Art, Seoul (2016); Missed Connections, Julia Stoschek Collection, Düsseldorf (2016); Secret Surface, KW Institute for Contemporary Art, Berlin (2016); Software, Hard Problem, Cubitt Gallery, London (2015); and The Uncanny Valley, Wysing Arts Centre, Cambridge (2015). Lek received the 2017 Jerwood/FVU Award and the 2015 Dazed Emerging Artist Award.
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